Pyrrhic Stars
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Aceras Commander

Aceras hostile Commander / Boss

Elite Aceras commander in heavy combat armor, with cybernetic augmentations. Brilliant tactician and formidable combatant with advanced energy weapons and arcanotechnological capabilities.


Base stats

Hit Points
180 PV
Speed
5 m/turn

Flux system

Reserve:
45
Per turn:
8
Recovery:
6

Innate resistances

RMEC:
8
RRAD:
6
RINT:
4

Characteristics

Strength 18
Dexterity 16
Constitution 18
Intelligence 16
Perception 16
Precision 15
Charisma 13

Arcanotechnic affinities

Ranged9
Melee9
Bioarcanotechnics3
Fire2
Light4
Enhancement4

Starting equipment

Weapons

Plasma cannonHeavy Aceras energy weapon firing superheated plasma projectiles. Devastating damage but significant recharge time between shots.3d8+43500 creditsEnergy bladesPair of high-frequency blades used by elite Aceras commanders. Extremely lethal in close combat.2d8+52800 credits

Armor

Combat exoskeletonThis cutting-edge mechanical armor combines reinforced ballistic plates and assisted servomotors to transform its wearer into a walking fortress. Offers excellent mechanical protection (RMEC) and limited radiative protection (RRAD). The integrated hydraulic systems partially compensate for the equipment's considerable weight, but at the cost of reduced maneuverability. Designed for frontal assaults and defensive positions, this exoskeleton embodies the imperial military philosophy: power before subtlety.RMEC +3 / RRAD +12500 credits

Consumables

Healing kit x3First aid kit containing bandages, antiseptics, and stimulants for quickly treating wounds.15 HP120 credits

Skills

WarriorAdvanced martial mastery allowing multiple attacks to be chained in a single combat turn.18 ptsTacticianTactical training allowing anticipation of enemy movements and faster reaction in combat.10 ptsVeteranCombat experience allowing quick identification of adversaries' capabilities and specializations.12 ptsSprintPhysical training allowing rapid coverage of great distances, even in combat situations.15 pts

Spells

Protocol Regeneration (Lv. 1)Activation of a cybernetic protocol for accelerated cellular regeneration. Nano-machines inject repair agents into the bloodstream.8 fluxbioarcanotechniquePlasma Overcharge (Lv. 1)Overheats the energy weapon systems to drastically increase the power of the next shot. Intense glow and crackling energy.10 fluxfeuTactical Analysis (Lv. 1)Cybernetic scan of enemies to identify their weak points. Holographic display of tactical data.6 fluxlumièreReinforced Shield (Lv. 1)Activation of a multi-layered energy shield generated by the exoskeleton. Shimmering defensive glow around the caster.12 fluxlumière

Gameplay guide

BOSS FIGHT - Aceras Commander Elite Aceras commander with war exoskeleton, integrated energy weapons and arcanotechnological capabilities. COMBAT PHASES: - Phase 1 (180-90 HP): Ranged combat with plasma cannon, tactical mobility, guards protect flanks - Phase 2 (90-50 HP): Mixed combat, alternates shooting and melee, becomes more aggressive - Phase 3 (<50 HP): Full melee, double attacks (Warrior), desperate combat - VERY DANGEROUS ARCANOTECHNOLOGICAL ABILITIES: The commander possesses 4 enhancement spells that reinforce combat capabilities: - Protocol Regeneration: Heals 25 HP instantly (Flux: 8) - Plasma Overcharge: +3d6 RRAD on next ranged attack (Flux: 10) - Tactical Analysis: Reveals enemy weaknesses, grants Advantage to allies (Flux: 6) - Reinforced Shield: +5 to all resistances for 3 turns (Flux: 12) ATTACKS: - Plasma cannon: 3d8+4 RRAD, medium range, 2-turn recharge - Energy blades: 2d8+5 / 1d8+2 RMEC (main + off-hand), melee (x2 with Warrior) This is a boss-level adversary (~500 total points with abilities). Recommended group: 3-5 players ~220-240 points each.