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Armed Saboteur
Anti-imperial Resistance hostile Combatant / Resistance Fighter
Armed member of a resistance cell. Basic military training, light equipment, determined but less experienced than professional soldiers. Fights for an ideological cause against the Empire.
Base stats
Hit Points
45 PV
Speed
5 m/turn
Flux system
Reserve:
0
Per turn:
0
Recovery:
0
Innate resistances
RMEC:
1
RRAD:
0
RINT:
1
Characteristics
Strength 12
Dexterity 13
Constitution 12
Intelligence 10
Perception 12
Precision 13
Charisma 10
Arcanotechnic affinities
Ranged5
Melee2
Starting equipment
Weapons
Fusil d'assaut
Armor
Gilet pare-balles léger
Consumables
Healing kitFirst aid kit containing bandages, antiseptics, and stimulants for quickly treating wounds.15 HP120 credits
Skills
TacticianTactical training allowing anticipation of enemy movements and faster reaction in combat.10 pts
Gameplay guide
Resistance fighter with basic military training. Uses cover and guerrilla tactics. Less disciplined than imperial soldiers but motivated by their cause. Prefers ranged combat. Flees if overwhelmed or isolated. Dangerous in coordinated groups.