← Back to entities
Flux Zombie
Hostile hostile Animated Corpse / Controlled Cadaver
Corpse animated by the influence of a powerful Flux crystal. Slow but relentless, resistant to internal damage but vulnerable to radiant damage. Ignores the living and seeks to extinguish sources of electromagnetic interference.
Base stats
Hit Points
15 PV
Speed
2 m/turn
Flux system
Reserve:
0
Per turn:
0
Recovery:
0
Innate resistances
RMEC:
2
RRAD:
0
RINT:
6
Characteristics
Strength 4
Dexterity 2
Constitution 8
Intelligence 1
Perception 4
Precision 2
Charisma 1
Arcanotechnic affinities
0
Melee2
Gameplay guide
Flux-animated zombie. Ignores players and heads toward the communication antenna to shut it down. If blocked, attacks the obstacle. Slow (Speed 2) but numerous. High internal resistance (RINT +6) as already dead. Vulnerable to area damage and radiant damage. Melee combat only (1d6 RMEC).