Heavy Defensive Turret
Heavy defensive turret equipped with a multi-barrel rotary cannon. Fortified installation capable of saturating an entire zone with projectiles. Critical point defense.
Base stats
Flux system
Innate resistances
Characteristics
Arcanotechnic affinities
Starting equipment
Weapons
Gameplay guide
Fortified heavy turret with devastating rotary cannon. Extreme area control. OFFENSIVE CAPABILITIES: - Rotary cannon: 3d6 RMEC with suppressive fire (90-degree arc) - Massive rate of fire: -2 DS for all targets in the zone - Can engage multiple targets simultaneously - Overheats after 3 turns of continuous fire (1 turn cooldown) DEFENSES: - Integrated armor: RMEC 4, RRAD 2 - Reinforced structure: 100 HP - Immobile but well protected WEAKNESSES: - Total immobility (speed 0) - Hackable with high difficulty (Intelligence 18) - Weak points: rear generator, cooling system, sensors - Overheating is exploitable (force continuous fire then attack during cooldown) TACTICS: - Approach from blind spots (behind, if accessible) - Heavy explosives on generator - Alteration spells on cooling systems - Neutralization via overload (force overheating)