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Security Agent
Independent neutral Guard
A private security agent, typically employed to protect civilian or commercial installations.
Base stats
Hit Points
42 PV
Speed
5 m/turn
Flux system
Reserve:
0
Per turn:
0
Recovery:
0
Innate resistances
RMEC:
1
RRAD:
1
RINT:
0
Characteristics
Strength 13
Dexterity 13
Constitution 13
Intelligence 11
Perception 15
Precision 14
Charisma 11
Arcanotechnic affinities
Ranged7
Melee2
Starting equipment
Weapons
PistolStandard sidearm, easy to conceal and handle. Ideal for close-range combat or as a secondary weapon.1d8300 credits
Armor
Survival suitSpecialized protective gear for hostile environments, offering resistance to alteration effects.400 credits
Consumables
Healing kitFirst aid kit containing bandages, antiseptics, and stimulants for quickly treating wounds.15 HP120 credits
Skills
WarriorAdvanced martial mastery allowing multiple attacks to be chained in a single combat turn.18 pts
Gameplay guide
A standard security agent, equipped with a pistol and basic survival gear. More vigilant than combative, excels at detecting intrusions. Prefers to alert and delay rather than engage in direct combat.