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Sentinel Guardian
Empire neutral Elite Guard
An elite guard specialized in surveillance and protection of strategic installations. Equipped with advanced detection systems and a combat exoskeleton.
Base stats
Hit Points
55 PV
Speed
5 m/turn
Flux system
Reserve:
0
Per turn:
0
Recovery:
0
Innate resistances
RMEC:
3
RRAD:
2
RINT:
1
Characteristics
Strength 14
Dexterity 13
Constitution 15
Intelligence 13
Perception 17
Precision 16
Charisma 11
Arcanotechnic affinities
Ranged9
Melee2
Starting equipment
Weapons
Machine gunHeavy automatic weapon for suppression and sustained damage. Requires advanced mastery of ranged weapons.1d121500 credits
Armor
Combat exoskeletonThis cutting-edge mechanical armor combines reinforced ballistic plates and assisted servomotors to transform its wearer into a walking fortress. Offers excellent mechanical protection (RMEC) and limited radiative protection (RRAD). The integrated hydraulic systems partially compensate for the equipment's considerable weight, but at the cost of reduced maneuverability. Designed for frontal assaults and defensive positions, this exoskeleton embodies the imperial military philosophy: power before subtlety.RMEC +3 / RRAD +12500 credits
Consumables
Healing kit x2First aid kit containing bandages, antiseptics, and stimulants for quickly treating wounds.15 HP120 credits
Skills
Gameplay guide
Elite guard specialized in surveillance of sensitive zones and high-value objects. Very high perception and equipped to detect intrusions at range. The combat exoskeleton provides excellent protection while maintaining mobility. Prefers to neutralize threats at range before they approach the guarded zone.