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Lightning
Electricity Destruction
Status Effects
Description
Projects an electric lightning bolt at the target.
Available levels (4)
Level 1 Lightning
Spell rating
SignaturePower
10.8
Accessibility
33.3
Value
5.4
Définit l'archétype • Affinités min: 2.0
Prerequisites
• School: A.École[électricité]: 2
• Type: A.Type[destruction]: 2
• Mixed: A.École[électricité] + A.Type[destruction]: 6
Conditions
Flux cost: 6
Special: none
Effects
Damage: 1d8+2 electricity
Resistance: RRAD
Special: Can chain to a nearby target
Level 2 Lightning II
A devastating electric arc that leaps between targets, electrocuting multiple enemies at once with lethal precision.
Spell rating
NichePower
19.5
Accessibility
16.7
Value
3.9
Technique spécialisée • Affinités min: 5.0
Prerequisites
• School: A.École[électricité]: 5
• Type: A.Type[destruction]: 5
• Mixed: A.École[électricité] + A.Type[destruction]: 15
Conditions
Flux cost: 10
Intelligence: 17
Effects
Damage: 3d8+6 electricity
Resistance: RRAD
Special: Chains to up to 3 nearby targets (damage reduced by 1d8 per bounce)
Level 3 Lightning III
Apocalyptic electric unleashing. A lightning bolt of cataclysmic power strikes the primary target before fragmenting into a secondary thunder storm, jumping from victim to victim like an uncontrollable electric cascade.
Spell rating
AvancéPower
41.3
Accessibility
6.3
Value
2.8
Requiert maîtrise • Affinités min: 15.0
Prerequisites
• School: A.École[électricité]: 15
• Type: A.Type[destruction]: 15
• Mixed: A.École[électricité] + A.Type[destruction]: 45
Conditions
Flux cost: 18
Intelligence: 20
Effects
Damage: 6d8+15 electricity
Resistance: RRAD
Special: Chains to up to 5 targets (full damage on the first 3, then -2d8 per bounce), paralyzes the primary target (1 turn, CON saving throw DC 20)
Level 4 Lightning IV - Divine Storm
Divine electric manifestation. A thunderbolt of power comparable to those that strike during planetary storms. The electric arc branches into an arborescence of pure destruction, electrocuting everything in its path.
Spell rating
AvancéPower
35.0
Accessibility
3.8
Value
1.4
Requiert maîtrise • Affinités min: 25.0
Prerequisites
• School: A.École[électricité]: 25
• Type: A.Type[destruction]: 25
• Mixed: A.École[électricité] + A.Type[destruction]: 75
Conditions
Flux cost: 30
Intelligence: 24
Effects
Damage: 10d8+25 electricity
Resistance: RRAD
Special: Chains to up to 8 targets (full damage on all), paralyzes all targets hit (2 turns, CON saving throw DC 22), overloads and destroys electronic systems in a 15m radius, creates an electrified zone for 2 turns (2d6 damage/turn for those who enter)