Pyrrhic Stars
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Overcharged Shot

Ballistic Weapon

Description

Overcharges the weapon for a devastating shot.


Available levels (3)

Level 1 Overcharged Shot

Spell rating

Niche
Power
20.6
Accessibility
16.7
Value
4.1
Technique spécialisée • Affinités min: 5.0

Prerequisites

School: A.École[balistique]: 5
Type: A.Type[arme]: 5
Mixed: A.École[balistique] + A.Type[arme]: 15

Conditions

Flux cost: 8
Recharge: 10 turns
Special: none

Effects

Damage: +3d6+6 to weapon damage
Resistance: RMEC
Special: Risk of weapon overheating
Level 2 Overcharged Shot II

Perfectly controlled energy channeling into the weapon, producing a shot of devastating power without compromising the weapon's integrity.

Spell rating

Avancé
Power
32.6
Accessibility
9.1
Value
3.3
Requiert maîtrise • Affinités min: 10.0

Prerequisites

School: A.École[balistique]: 10
Type: A.Type[arme]: 10
Mixed: A.École[balistique] + A.Type[arme]: 30

Conditions

Flux cost: 12
Recharge: 10 turns
Intelligence: 18

Effects

Damage: +5d6+12 to weapon damage
Resistance: RMEC
Special: Ignores 10 points of RMEC, minimal overheating risk
Level 3 Overcharged Shot III

Absolute mastery of arcanotechnical overcharge. The shot becomes an irresistible force capable of piercing even the thickest armor plating.

Spell rating

Faible
Power
26.7
Accessibility
6.3
Value
1.8
Coût/efficacité faible • Affinités min: 15.0

Prerequisites

School: A.École[balistique]: 15
Type: A.Type[arme]: 15
Mixed: A.École[balistique] + A.Type[arme]: 45

Conditions

Flux cost: 18
Recharge: 10 turns
Intelligence: 20

Effects

Damage: +8d6+20 to weapon damage
Resistance: RMEC
Special: Ignores 15 points of RMEC, no overheating risk, can pierce through cover