Pyrrhic Stars
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Combat Arcanotechnician

During the war against the Aceras, it became clear that guerrilla warfare was the key to success. Arcanotechnicians, powerful in large-scale battles, had to take on a new role. Combat Arcanotechnicians are the answer. Effective against groups of infantry soldiers, Combat Arcanotechnicians are able to move fast and shift the battlefield to strategic points. Their ferocity and independence earned them a unique place within the army.

Combat Arcanotechnician

Base stats

Hit Points
50 PV
Speed
4 m/turn

Flux system

Reserve:
25
Per turn:
7
Recovery:
2

Innate resistances

RMEC:
0
RRAD:
0
RINT:
0

Characteristics

Strength 12
Dexterity 15
Constitution 11
Intelligence 16
Perception 10
Precision 9
Charisma 11

Arcanotechnic affinities

Combat

0
Melee 4

Schools

school.electricite 2
school.magnetique 3

Types

Weapon 3
Destruction 3
Alteration 4
Displacement 3

Starting equipment

Weapons

Light swordLight and balanced sword, ideal for fighters who favor speed over raw power.1d8200 credits

Armor

Combat exoskeletonThis cutting-edge mechanical armor combines reinforced ballistic plates and assisted servomotors to transform its wearer into a walking fortress. Offers excellent mechanical protection (RMEC) and limited radiative protection (RRAD). The integrated hydraulic systems partially compensate for the equipment's considerable weight, but at the cost of reduced maneuverability. Designed for frontal assaults and defensive positions, this exoskeleton embodies the imperial military philosophy: power before subtlety.RMEC +3 / RRAD +12500 credits

Consumables

Healing kit x2First aid kit containing bandages, antiseptics, and stimulants for quickly treating wounds.15 HP120 credits

Skills

Electromagnetic fieldAbility to generate a defensive electromagnetic field that disrupts and deflects metallic projectiles and ferrous weapons. Effective against bullets, metallic blades, and ferrous debris, but does not affect non-metallic projectiles or energy.15 ptsQuantum VisionAbility to perceive arcanotechnological fluxes and identify objects, creatures, or phenomena of arcanotechnological origin.5 pts

Spells

Lightning (Lv. 1)Projects an electric lightning bolt at the target.6 flux1d8+2 electricityélectricitéStatic charge (Lv. 1)Charges your weapon with static electricity to increase its power.4 fluxélectricitéLightning blade (Lv. 1)Envelops the weapon in electricity for the next attack.5 flux1d6+2 + 1d4 electricityélectricitéZap (Lv. 1)Paralyse la cible avec un choc électrique.5 fluxélectricitéMagnetization (Lv. 1)Uses magnetic forces to propel oneself rapidly.7 fluxmagnétique

Gameplay guide

The Combat Arcanotechnician is designed to quickly eliminate multiple fragile units. However, due to their fragility, they can be at risk during longer fights. You will then need to be patient and let your more resilient allies take the front line.