Pyrrhic Stars

Affinities Cost

Affinities determine which weapons and spells a character can use effectively.

Combat Affinities

TypeCost per Level
Melee (A.Melee)4 pts
Ranged (A.Ranged)4 pts
Special Weapons4 pts

Shotgun, sniper, one-handed weapon

Arcanotechnology Schools

Schools are organized by rarity and power:

TierSchoolsCost/Level
PurePure8 pts
QuantumQuantum7 pts
ComplexChronodynamic, Gravitonic6 pts
AdvancedBioarcanotechnology, Magnetic5 pts
StandardFire, Electricity, Frost, Light, Martial, Ballistic, Illusion, Shadow3 pts

Spell Types

All types cost 5 points per level:

  • Destruction
  • Alteration
  • Enhancement
  • Weapon
  • Displacement
  • Protection
  • Affliction
  • Summoning
  • Divination

Affinity Example

A mage specializing in ice:

  • Ranged: 2 — 8 points
  • Frost School: 5 — 15 points (5 x 3)
  • Destruction Type: 4 — 20 points (4 x 5)
  • Alteration Type: 2 — 10 points (2 x 5)

Total affinities: 53 points