Pyrrhic Stars

System Philosophy

Combat is built on two principles: simplicity of rolls and clarity of values. The player rolls only one die to attack; the target rolls nothing to defend. The fixed values for Defense and Resistances make the system fluid yet tactical.

The system’s priorities:

  • Physical unification: a single physical reality, no “magical vs physical” distinction.
  • Resistances based on attack nature: mechanical, radiative, or internal.
  • Narrative coherence: the Flux creates real physical phenomena that follow the laws of physics.
  • Clear and measurable defenses: RMEC, RRAD, RINT.
  • Natural progression: through equipment, statistics, and Flux mastery.
  • Reading fluidity: for the GM and the players.

Fundamental principle: It is not the source of the attack that determines the applicable resistance, but the physical nature of the effect produced. An arcanotechnological fireball deals radiative damage (RRAD), just like a conventional flame.